Pyromancer

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Class-pyromancer.png
Pyromancer
Color: Red
Range: Ranged
Passives: +600 Sorcery Damage Potency
+150 Creature Damage Potency
Primary: Fireblast
Secondary: Incinerate
Utility: Alacrity Ablaze
Spark power: Living Inferno
Trait: Finale of Flames
Infobox-border-diamond.png
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The Pyromancer is a class in Magic: Legends associated with red Mana.

“The Pyromancer is a ranged caster class that quickly hurls damage from a distance, igniting the battlefield with reckless abandon.”
Misa Ganz[1]


Description[edit | edit source]

Pyromancer-icon.png

? (in-game description)


Source[edit | edit source]

The Pyromancer could be picked up for free between May 20 and 24, 2021. After that the class could be unlocked through the free path of the Battlepass.[2]

Passives[edit | edit source]

+600 Sorcery Damage Potency
+150 Creature Damage Potency

Powers[edit | edit source]

  • Primary: Fireblast: Shoot exploding fireballs in front of you with your twin wands.
  • Secondary: Incinerate: Deal damage and applies a damage over time effect to foes at target location.
  • Utility power: Alacrity Ablaze: Dash forward, dealing damage and applying damage over time to enemies in your path.
  • Spark power: Living Inferno:
    • Primary: Burn to Ash: Spark meter cost: 160/sec. Replaces Fireblast. Deal massive damage in front of you.
    • Secondary: Incinerate: Spark meter cost: 150. Create a hazard at target location, dealing damage, applying a damage over time effect. Cooldown is halved.
    • Utility: Alacrity Ablaze: Spark meter cost: 150. Dash forward, dealing damage over time to enemies in your path. Cooldown is removed.

Level Upgrades[edit | edit source]

Level Upgrade
3 Mana Surge: Gain 3 mana over 6 seconds, then draw a spell.
4 Immolation: Upgrade Fireblast so the second attack applies a damage over time effect to enemies hit.
6 Living Inferno Spark power
10 Ignite: Upgrade Incinerate so that it leaves behind a hazard, dealing damage over time to enemies.
15 Trail of Flames: Upgrade Alacrity Ablaze so that it leaves a hazard behind you, dealing damage over time to enemies.
20 Lingering Pain: You deal bonus damage to enemies afflicted with damage over time effects.
25 Fiery Escape: Whenever your health drops by 25% from a single source of damage, you inflict damage back on the attacker, and you gain Greater Swiftness for 3 seconds.
30 Trait: Finale of Flames: Whenever you kill an enemy while it is afflicted with a damage over time effect, deal damage in a small radius around that enemy's location.

Lore[edit | edit source]

Coming soon.

References[edit | edit source]

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